OctaneRender™ for Blender 1.52 - 4.7 beta Win [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
kavorka
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resmas wrote:Thanks Jim for the hard work. ;)

Just one question, when i export a camera animation, i set Animation Mode to "Camera Only", and i check the box "export alembic". The alembic file ok, but is created with geometry.

When i open it in OctaneStandalone it has all geometry pins - so i go to alembic file option and uncheck "load geometry" to have a camera animation alembic file.

Camera animations exported to alembic, from Maya have around 150kb. The alembic file exported from blender has 100mb, because it has geometry when I only want the camera parameters.

While blender is exporting the animated camera I can see that its reading/exporting geometry when I set to "Camera Only" and for 500frames it takes about 5 minuts, in Maya it take 5 secunds (no geometry export)

I'm I doing something wrong in the export process? :?

cheers
resmas
For now, move your camera to a separate layer and just export that layer, that is how I am getting around it.
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resmas
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hello mate, i just found that now too :lol: :lol:

Thanks
resmas
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Natato
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Too many materials in Octane standalone.

In Blender (Octane) not save animation ...
Even render.. :?
Attachments
test.blend
(526.02 KiB) Downloaded 168 times
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Natato
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Ah, ok .... There was no material Octane Blender, sorry.
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test.blend
(545.43 KiB) Downloaded 191 times
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ROUBAL
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@Natato : Tested your last blend file : exported two materials pins, 100 frames anim works fine.
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JimStar
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Next version HERE.
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