Looks we both are right.funk wrote: You should be doing the same thing in softimage too (I dont own it so not sure how to save a 1.0 EXR). Just to confirm what I'm saying a quick google search brought this up: http://www.workshop.mintviz.com/tutoria ... explained/
Here is a quote from that page:Gamma correction summary
If you want to save the rendered image as a 32bit file format for compositing then don’t burn in the gamma, save at gamma 1.0 (linear). Gamma correction will be automatically applied when opening the file in post for the majority of software applications including Adobe Photoshop.
The problem i have is to use in the plugin only the untonemapped result because i need a dynamic output.
This untonemapped image isn´t affected by the imager gamma.
So a change of the imager gamma to 1.0 has no effect to the untonemapped image and the result i become and see is the same as before.
I have also to revert the result to the output from 1.34 and then i must apply self a gamma correct to match the imager gamma value.
It´s all a little bit complicated to match all needs

face