Hair test

Discuss or ask critique about your current works
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dawe
Licensed Customer
Posts: 178
Joined: Sun Nov 27, 2011 11:28 pm

Thanks. yes I have been struggling whith both collor and shine. here is an update!
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HHbomb
Licensed Customer
Posts: 1378
Joined: Wed Jun 30, 2010 8:45 pm
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I think specular is too linear, it need anisotropy to make it more real.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
dawe
Licensed Customer
Posts: 178
Joined: Sun Nov 27, 2011 11:28 pm

HHbomb wrote:I think specular is too linear, it need anisotropy to make it more real.
But the only way to make that is to ad bump. Right? we dont have a anisotropy check box? or have I missed something? The problem with bump map is that it starts to behave strange and gets sharp uggly shadows, when I increase the value. it´s better with normal maps though
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