just a thought..

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radiance
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Hi guys,

MLT has never been implemented on a GPU before.
Although many people believe our main competitor has it, they don't, they simply cut caustics and glossy to glossy reflections from the render equation, generating a biased image, without fireflies.

You need to give us some time to come up with something that works, not something that creates a 30 page thread full of confusion.
We will provide information about the importance sampling / MLT during the coming days, when i'm fully restored to health.

Yours,
Radiance
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pixie
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radiance wrote:MLT has never been implemented on a GPU before.
Although many people believe our main competitor has it, they don't, they simply cut caustics and glossy to glossy reflections from the render equation, generating a biased image, without fireflies.
Which competitor would that be? I don't know any GPU based render engine which does MLT, let alone who you consider to be the Octane main competitor. For the moment being Octane has no competition IMO.
tmjtm2001
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Indigo?
pixie
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tmjtm2001 wrote:Indigo?
Indigo doesn't claim to do MLT on GPU, nor would it be on Octane radar as competitor IMO.
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heydabop
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radiance wrote:Hi guys,

MLT has never been implemented on a GPU before.
Although many people believe our main competitor has it, they don't, they simply cut caustics and glossy to glossy reflections from the render equation, generating a biased image, without fireflies.

You need to give us some time to come up with something that works, not something that creates a 30 page thread full of confusion.
We will provide information about the importance sampling / MLT during the coming days, when i'm fully restored to health.

Yours,
Radiance
:o
Take your time guys. No rush to release intermediate builds or something, I'm fine with just one, well done build. Even if it does mean waiting months.
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radiance
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pixie wrote:
radiance wrote:MLT has never been implemented on a GPU before.
Although many people believe our main competitor has it, they don't, they simply cut caustics and glossy to glossy reflections from the render equation, generating a biased image, without fireflies.
Which competitor would that be? I don't know any GPU based render engine which does MLT, let alone who you consider to be the Octane main competitor. For the moment being Octane has no competition IMO.
I'm talking of 'the spaniards' ;)

Radiance
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andrian
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radiance wrote:
I'm talking of 'the spaniards' ;)

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Hawker
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and would that be possible to create a panel which would allow to cut on or off these part of the rendering equation "on the fly" manually to improve the rendering time in production ?
Last edited by Hawker on Thu Sep 09, 2010 10:05 pm, edited 1 time in total.
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kubo
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radiance
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Hawker wrote:and would that be possible to create a panel which would allow to cut on or off these part of the rendering equation "on the fly" manually to improve the rendering time in production ?
i've experimented with that 2 years ago, and we might very well introduce a kernel for this, however, we're pretty confident about our next kernel.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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