Beta 0.72 / 0.79 (SDK 1.20) - Obsolete

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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ron908
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Ok, at first start, Cinema immediately crashes, because the installer did not copy the libs into the C4D root folder.
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aoktar
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ron908 wrote:Ok, at first start, Cinema immediately crashes, because the installer did not copy the libs into the C4D root folder.
Hey ron,
Installer will not put files to main folder. It's a workaround when you have a conflicting with other plugins. Crashes points that octane plugin cannot found octane system files.

EDIT:
Reuploaded againg. Problems was missing assets. Also take care with install options.
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ron908
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Hi aoktar,

thanks for taking care of it. Any chance we can get a manual install / zipped version as well?
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aoktar
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ron908 wrote:Hi aoktar,

thanks for taking care of it. Any chance we can get a manual install / zipped version as well?
i want to give up the zipped distributions. We have to put again again same files for different versions.
Seperately If you choice correct version, installer must be extract related files. I know giving path is confusing. Be sure you have giving exact path Cinema 4D, not plugin path. Similar to "c:\program files\Cinema4Dr13"
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pokeit
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Can anyone cast any light on why I would get some frames in a sequence rendering in 1' 52" and another frame taking 17' 49" in the same sequence???

Very odd and overall making my render much slower :(
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aoktar
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pokeit wrote:Can anyone cast any light on why I would get some frames in a sequence rendering in 1' 52" and another frame taking 17' 49" in the same sequence???

Very odd and overall making my render much slower :(
can you show me screenshots on picture viewer images? it's weird and shows still has a animation render problem
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pokeit
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I can- please see attached. it ssems to be almost cyclical with a high render time frame every 11 frames... and similar levels of fluctuation between them... :(
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render grab.jpg
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aoktar
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pokeit wrote:I can- please see attached. it ssems to be almost cyclical with a high render time frame every 11 frames... and similar levels of fluctuation between them... :(
do you have wrong frames on sequence as double or similar to previous? What is your gpu settings on gpu section?
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pokeit
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Another grab this time showing octanes data at the bottom...
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render grab two.jpg
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aoktar
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pokeit: do you use your two gpu or one for rendering? I have noticed gpu/s are using nearly all memory. Can you try to lower some texture sizes and try only one gpu which is not used by system(not connected to monitor).
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