yes a standard HDRI filesLeonardo wrote:That's very interesting, thanks for sharing the tricks!
I've also found myself playing with the HDRI gamma more often than not, to get better shadows.
So the HDRI you use for this image in particular is an exterior one, I see? I mean vegetation all around, 360 degrees, with sky above and grass/ ground below?
Have a good weekend
HDRI+SUN/SKY MIX Interior
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	Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- visuall
 
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						- visuall
 
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Hi, sorry yes is overlay mode !!!!sdwhitton wrote:would that correspond to 'overlay' mode in the english version?
always been curious to how this mix of sun and hdri is done...
Nice images, but I think your camera needs to be 90 degrees to the brick wall, as it's not quite, and it might as well be 90 degrees
and then, with a scene like this, would you just model each brick or 5 or 6 variants of?
Camera in 90° ??
Bricks are just a Material standard. No model each, the time, the time
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merid888 wrote:amazing, how you did the illumination ? i can't do that, is brillian the image ? can you talk about the setting ?
hi merdi888, looks just 3-4 post above, this is explained
OCTANE STANDALONE 4 | Octane For C4D | Win7/64 | 2XGEFORCE GTX1060| I7 3770 | 32GB
			
						Hi, sorry by camera 90 degrees I mean perpendicular to that end brick wall, so its lines are horizontal rather than being slightly off?
might as well....
            
			
									
						
							might as well....
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590
3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
			
						3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called