If you import RETAINING texturemaps, the retained texturemap bump strength is keptHi there Paul. I see that when i export a material preset for V4 and import it again I lose all the custom bump strengths, they default back to .05. is there a way i can have it stay at the amounts I prefer. since it takes quite some time changing all of it again.
If you import REPLACING texturemaps, the imported texturemap bump strength is used
Which sounds right to me. Or have I misunderstood your issue?
Paul