well, as i said: it needs new code. this image is just a test (and prove) that the way to hide parts without completely recalculating geometry works. means it will be part of an upcoming update, just can't say for sure if it will be the next one already (which should arrive soon to resolve other burning problems)...3dmania wrote:do not tease, and tell us how to do it
Hidden parts/objects in DAZ still showing during render
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1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400