How to render a scene with 50+ lights? Can Octane handle it?
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mbetke, that was high pilotage! =) enjoyed reading, really!
I just used the noise reduction to show how quickly the noise could be reduced. Of course such a SSS scenario looks a bit flat and blurry with such a few samples for indoor.
Basically all you have to do is use my settings and let it render with PMC kernel to 10.000-16.000 samples. If it takes to long for you to render then render a bigger image size and reduce it around 50% in size later.
Basically all you have to do is use my settings and let it render with PMC kernel to 10.000-16.000 samples. If it takes to long for you to render then render a bigger image size and reduce it around 50% in size later.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Oh didn't read about animation. :-/
Well then you could only us DL kernel but its not looking nice with SSS.
But 10 hours even in HD? Maybe you could team up with someone and pay for rendering some frames.
Good luck!
Well then you could only us DL kernel but its not looking nice with SSS.
But 10 hours even in HD? Maybe you could team up with someone and pay for rendering some frames.
Good luck!
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2