Render times

Poser (Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
User avatar
face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Whats a good recommendation for number of passes, im letting things run to about 6000, should i go higher or lower or fro phot realistic renders is that good?
It is done when you go "Wow - that is incredible". For lighting that has to come through glass (specular material), the render takes many many more samples to finish. Outdoor daylight render might be < 1000 samples. Indoor, with daylight lighting through glass (caustic_blur = 1) will probably be 5000-10000 samples.

Also (offtopic a bit), don't go too high on your "kernel"->"maxdepth" - I think 6-8 is about right. As you go higher, the render takes longer and there is less contrast (since more light bounces into the shadows). With PMC you can also do some interesting stuff with "direct_light_importance" and "exploration_strength" - but that's an advanced topic you'll need to check the Standalone manual for.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
bpzen
Licensed Customer
Posts: 329
Joined: Wed Dec 19, 2012 1:44 am

thanks Paul i had maxdepth at 12 i lowered to 8
-------------------------------------------------------------------------------

Win 7 64bit, Titan 6 Gig and GTX770 4Gig, Intel 3.75GHZ, 24Gig RAM, Poser 2014 patched
Post Reply

Return to “Poser”