pre-23: reflections from emitters
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Normals is OK - they don't need any correction. Problem (or feature?) is in materials. Just try to set roughness of table material to zero (0.0000001 actually) and show me reflections from emitter. I want to see clear, non-glossy reflections.justix wrote:Here my quick test, I had to inport it in Rhino and check the normals in order to have proper reflections
Here you go mate, I did not say that Normals were wrong but just checked, anyway here is your file 'as is' but with table material roughness set to the lowest value 0.0000001rman1974 wrote:Normals is OK - they don't need any correction. Problem (or feature?) is in materials. Just try to set roughness of table material to zero (0.0000001 actually) and show me reflections from emitter. I want to see clear, non-glossy reflections.justix wrote:Here my quick test, I had to inport it in Rhino and check the normals in order to have proper reflections
and still no joy

and then the re-imported from Rhino (in my case, I use Rhino) and I say just re-imported, no normal set of any objects, only need to re-apply materials but you can see the difference, actually if you try to re-apply the material to the table you should be able to get it right, maybe some bug in your modelling software exporter or else, I can't say.
Interesting test though..

Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
WOW! What a BUG! Procedure of getting non-glossy reflections looks like voodoo ritual. I'm going to try it. Still not a word from octane team - seems it isn't much interesting.justix wrote:
and then the re-imported from Rhino (in my case, I use Rhino) and I say just re-imported, no normal set of any objects, only need to re-apply materials but you can see the difference, actually if you try to re-apply the material to the table you should be able to get it right, maybe some bug in your modelling software exporter or else, I can't say.
Interesting test though..
BTW thanks for testing.
I dont think it's a bug in octane, but moreso a bug in your exporter, obviously it works, as was shown after being exported from a separate program. No voodoo needed at all.
cheers
cp
cheers
cp
rman1974 wrote:WOW! What a BUG! Procedure of getting non-glossy reflections looks like voodoo ritual. I'm going to try it. Still not a word from octane team - seems it isn't much interesting.justix wrote:
and then the re-imported from Rhino (in my case, I use Rhino) and I say just re-imported, no normal set of any objects, only need to re-apply materials but you can see the difference, actually if you try to re-apply the material to the table you should be able to get it right, maybe some bug in your modelling software exporter or else, I can't say.
Interesting test though..
BTW thanks for testing.
win 7 x64 | 460 gtx | q6600 8gb ram
If this is a exporter issue, the Octane developer team has nothing to do with that.9fly wrote:I'll try like this again tomorrow. Hope this solution works.
Why we not see a word from developing team about this? That's strange
The plugin developers and the Octane developer are two different groups.
On the other side, if one exporter has an issue, we should know which one he use.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578