First steps with octane standalone... first questions...

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kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

Looks much better to me.
I don't see any fireflys. It is still a little grainy on the inside. Try adding a mesh light pointing into the enclosure. When the light is purely indirect light, it can cause it to be grainy. Make sure the power is low though.

Other tips, your asphalt looks too clean and there is nothing in the background.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
tegatwork
Licensed Customer
Posts: 112
Joined: Thu Apr 18, 2013 8:07 pm

thank you for your advices. I'm still testing, my aim isn't to make big compositions yet.

This evening i tested a real HDRI environment with a real project I achieved 2 weeks ago... and I like it !
Attachments
test03a.jpg
test02a.jpg
tegatwork
Licensed Customer
Posts: 112
Joined: Thu Apr 18, 2013 8:07 pm

Another test, this time in a closed environment with artificial lights... i can't wait to buy my new workstation...

Image
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Seekerfinder
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Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Love the last scene.

What workstation are you buying and will you please buy me one too?

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
tegatwork
Licensed Customer
Posts: 112
Joined: Thu Apr 18, 2013 8:07 pm

Some small adjustments...

My workstation will be, as a start, powered by 2 GTX Titan and a 6-core i7...
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parking_octane02b.png
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Seekerfinder
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Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

tegatwork wrote:Some small adjustments...
I like the first one more. How did you get the effect on the lights? Post?
tegatwork wrote:My workstation will be, as a start, powered by 2 GTX Titan and a 6-core i7...
Nice.
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
tegatwork
Licensed Customer
Posts: 112
Joined: Thu Apr 18, 2013 8:07 pm

Well, there was too much DOF, making us thinking about a model.

The light effects are all from Octane, plyaing with bloom and glare, but, once again, they were too much visible to be reel.
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