ciao beppe
OctaneRender™ for DAZ Studio released
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wow, big compliments t_3, great integration 
ciao beppe
ciao beppe
- Bluebird3D

- Posts: 7
- Joined: Wed Mar 27, 2013 12:08 pm
Oh that is fantastic news! I've been waiting for this. 
Great to see it! Purchased, downloaded... installing now.
~Bluebird
Great to see it! Purchased, downloaded... installing now.
~Bluebird
Yes it looks fantastic - and the Map lighting is wow.
But i am a mac user and normaly export Figures with fbx to cinema 4d
is not so comfortable and doesn look so real like in octane.
so i allready waiting for the integrated Plugin for Cinema 4d Mac osx
and now again for Daz - are we mac user 2. class?
Or do you not bring out a Daz mac Version?
Do you know how much is the count for mac and PC user in %?
cheers carsten
But i am a mac user and normaly export Figures with fbx to cinema 4d
is not so comfortable and doesn look so real like in octane.
so i allready waiting for the integrated Plugin for Cinema 4d Mac osx
and now again for Daz - are we mac user 2. class?
Or do you not bring out a Daz mac Version?
Do you know how much is the count for mac and PC user in %?
cheers carsten
good to know; the installer uses a virtual machine in order to be a self contained .exe for a more simple program, that unpacks all the stuff from a virtual file system. it makes it also easier possible to to database updates or even scene file updates in the future, if an update would require such things. might look suspicious to some av engines if a downloaded file tries to start a virtual machine...orion_uk wrote:Just decided to turn off Avira realtime protection and the installers running fine now
We have success...Octane Render is now running is Daz Studeo
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
don't kown that count, but will ask daz if they have numbers.cbmotion wrote:so i allready waiting for the integrated Plugin for Cinema 4d Mac osx
and now again for Daz - are we mac user 2. class?
Or do you not bring out a Daz mac Version?
Do you know how much is the count for mac and PC user in %?
cheers carsten
it is just a resource thing. one os = much time, 2 os'es = much more time. usually. even if the code itself is mostly portable (and it was actually written with portability in mind), it is the tiny details that cost much time. you usually spend 50% of development time for testing and corrections and bug hunting, and this needed time nearly doubles doing stuff for mac and windows. but if things have settled for one os - feature wise and stability wise - it will be easier to port it later; don't expect that to happen pretty soon though.
ps: since it is not possible to virtualize such a system i'd also need to buy a mac for that - and need a 2nd work desk
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
i was more joking about needing more space. currently i just don't know when a mac port development will start. it should not take as long to get it done as the initial windows version did, but don't expect to see this happen within a few weeks only - sorry!cbmotion wrote:thank you for this quick answer - but coul not realy understand the last sentence
do you made a mac version but you do not know when?
or do you think you will never made a mac version - because you don't have a mac.
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
- IMPICHMENT

- Posts: 46
- Joined: Mon Feb 08, 2010 12:16 am
- Location: Russia| Rostov
Congratulations, you have a better integration! Do you have best programmer.
Cinema4D R14.|Octane Stand | Octane for C4D next Corona render
Win8 [64]. I7 3930K . GTX580
Win8 [64]. I7 3930K . GTX580

