i'm trying with LWHC build 2015 and after having to hit for each exported OBJ, in the end i'm always getting 'failed to copy obj' error, no matter what scene i'm trying. i'm just using LW object exporter because on mac, with default settings of exporter plugin.
cheers
markus
Lightwave 3D Plugin v0.1
Moderator: juanjgon
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
let's debug over skype markus 
just as a quick test before I can escape the office.. could you load a single object, select it. Open up lscript command in master plugins, in command enter SaveWavefrontObj
press enter and let me know if it exports fine

just as a quick test before I can escape the office.. could you load a single object, select it. Open up lscript command in master plugins, in command enter SaveWavefrontObj
press enter and let me know if it exports fine
GTX260 Seven 64bit
I'm Superfrog
I'm Superfrog
can I use it in LW 9.6?
my obj writer(win) should work fine in 9.0 or later
GTX260 Seven 64bit
I'm Superfrog
I'm Superfrog
I get the message, unknown command "Generic_OctaneExportOBJ"holocube wrote:my obj writer(win) should work fine in 9.0 or later
Help......
yes it does!holocube wrote:let's debug over skype markus
just as a quick test before I can escape the office.. could you load a single object, select it. Open up lscript command in master plugins, in command enter SaveWavefrontObj
press enter and let me know if it exports fine
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
did you add OctaneExporter.p ?sjonsjine wrote:I get the message, unknown command "Generic_OctaneExportOBJ"holocube wrote:my obj writer(win) should work fine in 9.0 or later
Help......
GTX260 Seven 64bit
I'm Superfrog
I'm Superfrog
good, my fault = fix3dworks wrote:yes it does!holocube wrote:let's debug over skype markus
just as a quick test before I can escape the office.. could you load a single object, select it. Open up lscript command in master plugins, in command enter SaveWavefrontObj
press enter and let me know if it exports fine

GTX260 Seven 64bit
I'm Superfrog
I'm Superfrog
yes, I really don't get itholocube wrote:did you add OctaneExporter.p ?sjonsjine wrote:I get the message, unknown command "Generic_OctaneExportOBJ"holocube wrote:my obj writer(win) should work fine in 9.0 or later
Help......
On my other machine, 2nd license, I get the error: MeshNode for rendring "bla-bla.obj" not useable.