Thanks beppebepeg4d wrote:in my experience, the first try is to reduce the phong angle in c4d.
if it doesn't work, then it's time to modify the geometry
octane is super sensitive to this value, never thought to ask to the developer if there is something that can be done during the exporting process![]()
ciao beppe
Back to the phong issue again. I tried everything to import this correctly from 3DS MAX as a FBX, then as an object. Tried bringing the phong angle down to 20 and still this. Any ideas?