Cherry tree

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peterr
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Joined: Sat Jun 19, 2010 7:15 pm
Location: Krakow, Poland
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Good ,branches deserve better uv tho :D
UniquM
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Joined: Tue May 18, 2010 11:15 am
Location: Russia/Moskow
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Update! ^^
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Cherry_tree_1080.png
ben
Licensed Customer
Posts: 2
Joined: Sat May 29, 2010 9:06 pm

such a beautiful render!
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tungee
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Are you Big Buck Benny?
Q6600 || 4GB || 9800GT || 512MB || Vista Home || C4D 9.6 & Blender
UniquM
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:lol: exactly no ))
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

very nice, much better than the first one (although that one was really nice too).
You could use some diffuse transmission on the green leaves to get some translucency, there's some infos about it here:
http://www.refractivesoftware.com/forum ... f=6&t=1622

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
UniquM
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ahhh, I finally found a channel of transmission because it does not appear in Node Inspector.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

yeah, you actually need to use a diffuse node in the current version and attach it to your material input on your meshnode.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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