
Cherry tree
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Good ,branches deserve better uv tho 

Are you Big Buck Benny?
Q6600 || 4GB || 9800GT || 512MB || Vista Home || C4D 9.6 & Blender

very nice, much better than the first one (although that one was really nice too).
You could use some diffuse transmission on the green leaves to get some translucency, there's some infos about it here:
http://www.refractivesoftware.com/forum ... f=6&t=1622
Radiance
You could use some diffuse transmission on the green leaves to get some translucency, there's some infos about it here:
http://www.refractivesoftware.com/forum ... f=6&t=1622
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
ahhh, I finally found a channel of transmission because it does not appear in Node Inspector.