Octane exporter for C4D version 0.08

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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thank you abstrax! :)
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GREAT - THANKS
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krzychuc4d
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excellent THANKS!

works for me better than riptide pro
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acc24ex
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hey can you make a button that just says render and export obj/mtl only.. or how can I make it? I want to place it in a toolbar or so it's nice and fancy and quick to switch between octane and c4d..

And another one, can you automate the relinking after it is loaded into octane or is it on the to-do?
JackMcRip
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a render Button is a nice idea. !!!
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abstrax
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acc24ex wrote:hey can you make a button that just says render and export obj/mtl only.. or how can I make it? I want to place it in a toolbar or so it's nice and fancy and quick to switch between octane and c4d..
Yes, I can do that. Would a "Octane Render" button be enough or can you think of any situation where an "Export only" button would be useful?
And another one, can you automate the relinking after it is loaded into octane or is it on the to-do?
That's not possible at the moment as Octane can't be influenced except during launch time via command line parameters. I.e. if Octane is already running the plugin has no way to control Octane.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
JackMcRip
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V 0.08 Plugin is much better !
It looks nice after export.

THANK YOU!

What do you thinking about show value of version in title of exporter ?
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abstrax
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JackMcRip wrote:V 0.08 Plugin is much better !
It looks nice after export.

THANK YOU!

What do you thinking about show value of version in title of exporter ?
I can do that. Tomorrow or in 2 days I will release version 0.09 with some minor changes and I will add your suggestion of a Octane render command and the version number to the dialog.

Thanks for the suggestions. Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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acc24ex
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abstrax wrote:
acc24ex wrote:hey can you make a button that just says render and export obj/mtl only.. or how can I make it? I want to place it in a toolbar or so it's nice and fancy and quick to switch between octane and c4d..
Yes, I can do that. Would a "Octane Render" button be enough or can you think of any situation where an "Export only" button would be useful?
And another one, can you automate the relinking after it is loaded into octane or is it on the to-do?
That's not possible at the moment as Octane can't be influenced except during launch time via command line parameters. I.e. if Octane is already running the plugin has no way to control Octane.

Cheers,
Marcus
I use "export only" since the relinking has to be done inside octane..
what is the workflow..
I press render, do the materials, than when I notice that the table is floating above the floor got back to cinema, do export only and relink inside the already running octane..
It's practically a must have so far..

Can you pull some of the relinking out of these setting, or is it meant for animation?
But you should be able to do it, if animation works (didn't try it yet)

octane -r

-m <string>, --mesh-node <string>
Name of meshnode to render

-r <filename>, --relink-meshnode <filename>
Name of OBJ mesh file to relink rendered meshnoded with
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abstrax
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I use "export only" since the relinking has to be done inside octane..
what is the workflow..
I press render, do the materials, than when I notice that the table is floating above the floor got back to cinema, do export only and relink inside the already running octane..
It's practically a must have so far..
It works like this: You press "Render" which exports the scene and if the corresponding .ocs scene file doesn't exist yet, launches Octane to create a new .ocs file. There you setup your materials, lighting and rendering. Then you save your Octane project and close Octane.

If you now want to modify your geometry in C4D, do it and after that click again on "Render". As you already have an .ocs file Octane is launched using the relink mode, i.e. your Octane scene gets updated. This is done automatically.
Can you pull some of the relinking out of these setting, or is it meant for animation?
But you should be able to do it, if animation works (didn't try it yet)

octane -r

-m <string>, --mesh-node <string>
Name of meshnode to render

-r <filename>, --relink-meshnode <filename>
Name of OBJ mesh file to relink rendered meshnoded with
Already done. Just click on "Render"...

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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