that is so cool!!!
very beautiful color!!
how to do that?
Teapots ? Voxel teapots...
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If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
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Now that's a critic

Thanks, color are beautiful because they come from real life HDRIsthat is so cool!!!
very beautiful color!!
how to do that?
Even if they are blurred, the chromatics are better than if I used CGI generated HDRIs or emmiters
I use smart IBL archive HDRIs, you can found them + others in this topic http://www.refractivesoftware.com/forum ... f=21&t=146
How to do that ?
Import a mesh, tweak the HDRI and camera curve, use your eyes... and done

I don't share the other little ingredients, you could do the same thing using 3DCoat eventually
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
oh common that's cheesy 

Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Literallyoh common that's cheesy

http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
added a new picture to the first post
Its a simple cube with voxel noise in it on a studio background
I pushed tranmission to the maximum and used an HDRI of a studio lighting

Its a simple cube with voxel noise in it on a studio background
I pushed tranmission to the maximum and used an HDRI of a studio lighting
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
cube is gr8.
I got some volume shader in xsi doing that but I cant bake it to geo.
Really nice ideas. Pls keep going
when You have time
I got some volume shader in xsi doing that but I cant bake it to geo.
Really nice ideas. Pls keep going

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www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
Thanks, its a simple one but I found sometimes simple things work bettercube is gr8.
I got some volume shader in xsi doing that but I cant bake it to geo.
Really nice ideas. Pls keep goingwhen You have time

Currently I don't have motivation to make more renders, but I will do them specially for you

Volume shader in XSI ? Like volumetric fog ? That's nice !
I played with volumetric wood shaders in Cinema 4D, they are nice but not really photorealistics
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
YeaSam wrote: Thanks, its a simple one but I found sometimes simple things work better
Currently I don't have motivation to make more renders, but I will do them specially for you
Volume shader in XSI ? Like volumetric fog ? That's nice !
I played with volumetric wood shaders in Cinema 4D, they are nice but not really photorealistics


Volume shader in XSI ? Like volumetric fog ? That's nice ! ========= Yea volume rox

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47