Yes, pleasejan kudelasek wrote:Hi Karba,
If you want a will send you whole scene
Jan
[email protected]
Yes, pleasejan kudelasek wrote:Hi Karba,
If you want a will send you whole scene
Jan
Maybe by setting the referenced geometry as a Octane instance will work. Can't test it out though pretty busy this week out of my office. If it does there may be a big issue with performance as stated that individual items should not be instanced ex. Instancing a tree is faster than Instancing each leaf on the tree.adriano.ol wrote:Is it possible to use particles as instance by now?
How to set it up?
Fixed, wait for a enw releasepetermax wrote:I set up a scene it loads ok without movable objects, but there's no change between frames. So if I load frame 5 it looks like frame 0. This used to work ok in the previous version.
Now if I change all items to moveable objects that MUST move (about 15 or so) it opens the view port after a few minutes (used to take less than a minute) keeps loading the scene for about 10 mins and then exhausts all 16GB of Ram and crashes Max?? Does this sound right?
NICE!RayTracey wrote:A short video showing real-time animation with the Max plug-in in a simple scene (1080p):