Hi to all,
Octane keeps crashing during long renders, I think it mainly happens with the pathtracing engine.
Is there a way at all to save image copies during rendering e.g. every 5 minutes, to at least have the
And I must be mixing this up with another engine, but is it also not possible to save the current render state and then resume later? But I can't find that option.
Thanks for any help!
Repeated crashing of Octane during long renders
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
If You have problems with long renders crashing, here's an idea to overcome that issue (not to solve),.
Assuming You run windows, just write .bat file using comand line to render let's say 6x renders to 2k samples, save each of them and combine later ir PS - this would look and take the same amount of time as 12k render, but if Your PC is going to crash at least You have some of render work saved =) that might be a temprary solution for You.
On the orher hand, try to investigate what crashes Your mashine: monitor temperature, look what is running (simply turn off everything You don't need: some user had some stability problems even with word runing..), etc.
Assuming You run windows, just write .bat file using comand line to render let's say 6x renders to 2k samples, save each of them and combine later ir PS - this would look and take the same amount of time as 12k render, but if Your PC is going to crash at least You have some of render work saved =) that might be a temprary solution for You.
On the orher hand, try to investigate what crashes Your mashine: monitor temperature, look what is running (simply turn off everything You don't need: some user had some stability problems even with word runing..), etc.
I have a feeling you have trouble with overheating
check temps
http://www.cpuid.com/softwares/hwmonitor.html
check temps
http://www.cpuid.com/softwares/hwmonitor.html
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
Hi, thanks to all for replying and the tips.
By the way, it's not Windows that is crashing. When I look at my monitor in the morning, everything is at it was, except for the Octane application: it's gone.
Apparently it has shut down itself somehow... I render after a fresh restart without other programs running, and I don't have anti-virus progs. Also 16GB of RAM should be enough, right?
Thanks for any other suggestions.
By the way, it's not Windows that is crashing. When I look at my monitor in the morning, everything is at it was, except for the Octane application: it's gone.
Apparently it has shut down itself somehow... I render after a fresh restart without other programs running, and I don't have anti-virus progs. Also 16GB of RAM should be enough, right?
Thanks for any other suggestions.
I think I have solved the issue. I downloaded Nvidia System Tools and under 'Performance' (after agreeing the license) I found 'Device Settings' and could set the gpu fan to 90%. I also disconnected my second monitor.
Octane now has been rendering for over 20 hours without a problem with the scene that made it crash before.
So maybe the videocard has reset itself making Octane shut down?
Anyway I hope this helps anyone with the same issues.
Octane now has been rendering for over 20 hours without a problem with the scene that made it crash before.
So maybe the videocard has reset itself making Octane shut down?
Anyway I hope this helps anyone with the same issues.