Haha! Your crazy! Great work Face! Im sure the instance support will get better pretty fast with a new Octane releaseface wrote: Have made a testbuild, which exports the ICE-Particles as instances/matrixes in a file. This file can loaded in Octane.
The problem is, that the matrixes are written in the ocs-file.
Means, an updated matrix-file isn´t updated because Octane read the matrixes from the ocs.
One solution is, that Octane save every scatter in a single file which is loaded and updated each time the scene is loaded.
It´s also not possible to import multiple meshes via the command line. So i have only one mesh with the shape and the file with the matrixes which i can load into Octane.
A solution is, the same as above.
Another problem is, that Octane selects the mesh node and not the meshgroup or scatter node as default.
With this it´s impossible to make an animation with scattered meshes.
But here a quick test...
face
