Maya Plugin Plays nice with Standalone

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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newmountain
Licensed Customer
Posts: 29
Joined: Wed Nov 30, 2011 3:49 am

[quote]→ Can i still use the existing OctaneRender™ standalone user interface with this plugin's new workflow?
Yes, The plugin has the ability to export your complete scene to an Octane Scene file (OCS) which can be opened and configured/rendered from the standalone version on all supported platforms.
[/quote

Karba,
You are amazing and I appreciate everything you have done for the Max plugin. However, I was jealous to see this functionality with the new Maya plugin.
Is this not possible between max and the standalone or is it in the works?
We are lucky to have you no matter the response!
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

newmountain wrote:
→ Can i still use the existing OctaneRender™ standalone user interface with this plugin's new workflow?
Yes, The plugin has the ability to export your complete scene to an Octane Scene file (OCS) which can be opened and configured/rendered from the standalone version on all supported platforms.
[/quote

Karba,
You are amazing and I appreciate everything you have done for the Max plugin. However, I was jealous to see this functionality with the new Maya plugin.
Is this not possible between max and the standalone or is it in the works?
We are lucky to have you no matter the response!
Sorry, that was wrong information.
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