Instancing grass

Display your final art here...
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Rendered with 3ds max plugin.
First experiment with instancing.
~200,000,000 trinagles
~10,000 objects

GPU Mem taken 0.075GB
Attachments
grass3.jpg
grass2.jpg
grass1.jpg
grass.jpg
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pixelrush
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Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

Very nice ;) Keep up the good work :)
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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tonycho
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Wow cool :shock:
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
abekinney
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Posts: 21
Joined: Thu Oct 07, 2010 3:28 pm

Very cool!

Sent from my Galaxy Nexus using Tapatalk 2
Windows 7 64 bit | 460 GTX 2GB / 570 gtx 2.5GB | Intel Core i7-920 | 12 GB | Rhino 5 WIP & 3ds Max 2012
PeterCGS
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Posts: 437
Joined: Tue Apr 13, 2010 2:36 pm

Yet another amazing instance example!! :) Can't wait until you unleash this beast, and Octane renders will never be the same. Thanx for the preview Karba!
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
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matej
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Location: Slovenia

Nice looking and very low mem. consumption. How does render time scale with the amount of instances used?
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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gabrielefx
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OMG!
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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tonycho
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more new features example plzzz :lol:
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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Refracty
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Great,
let us continue the experimentation :)
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mbetke
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And I have to completly re-setup a project for Maxwell in its last stages to be able to render a garden... :(
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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