LiveDB not loading Textures..Max 2010

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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justix
Licensed Customer
Posts: 585
Joined: Sat Feb 27, 2010 8:01 pm

Hi, I'm trying to load a Material through the LiveDB but no texturs get loaded different from the standalone..

+1 for region render (both 3dsMax and standalone)
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

justix wrote:Hi, I'm trying to load a Material through the LiveDB but no texturs get loaded different from the standalone..

+1 for region render (both 3dsMax and standalone)
Hi
Just checked under 2010. Everything works fine. What is your problem exactly?
User avatar
justix
Licensed Customer
Posts: 585
Joined: Sat Feb 27, 2010 8:01 pm

Karba wrote:
justix wrote:Hi, I'm trying to load a Material through the LiveDB but no texturs get loaded different from the standalone..

+1 for region render (both 3dsMax and standalone)
Hi
Just checked under 2010. Everything works fine. What is your problem exactly?
For unknown reason despite having set the path for the textures to be imported I had to restart the renderViewport in order to get them on screen...

Thinking to migrate to 2011 in order to import directly from Rhino..should I deactivate the plugin first?

Thank you
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

justix wrote:
Karba wrote:
justix wrote:Hi, I'm trying to load a Material through the LiveDB but no texturs get loaded different from the standalone..

+1 for region render (both 3dsMax and standalone)
Hi
Just checked under 2010. Everything works fine. What is your problem exactly?
For unknown reason despite having set the path for the textures to be imported I had to restart the renderViewport in order to get them on screen...

Thinking to migrate to 2011 in order to import directly from Rhino..should I deactivate the plugin first?

Thank you
Probably not. I have 4 3dsmax versions with octane plugin on one computer. All plugins work with the same licence.
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