I have a problem with thte exporter
Log says: " Cannot render, no camera." but the camera is stilll there.
I tried checking and uncheking the "export camera from scene" buttom. still nothing happened
I deleted a camera and created a new one, I didnt back up my old file with the old camera. So don´t know what to do.
After that i couldnt render still image to keep editing materials in octane.
I am stuck now.
I installed now the 1.19 version of the plugin to see if that would help.
How should i fix this? Thanks
Log says: Cannot Render, no camera, but..
Your camera is not attached to your scene. Please switch to blender render and select 2nd tab (there's a bug in 1.19 preventing you to access scene parameters). From there ensure you have your camera selected for your scene.
I've attached v1.20 for getting around the setting display bug, but you still have to look at your scene settings.
I've attached v1.20 for getting around the setting display bug, but you still have to look at your scene settings.
- Attachments
-
- octanerender.v1.20.zip
- (66.58 KiB) Downloaded 519 times
Desktop: Ubuntu 13.04 x64 - i7-3770K @ 3.5GHz - 32GB DDR3 - GTX670 2048MB
Laptop: Linux Mint 11 x64 - i7-2860QM @ 2.5GHz - 16GB DDR3 - Quadro 3000M 2GB
Software: NVidia 319.12 - Cuda 4.2.9 - Blender 2.66a
Laptop: Linux Mint 11 x64 - i7-2860QM @ 2.5GHz - 16GB DDR3 - Quadro 3000M 2GB
Software: NVidia 319.12 - Cuda 4.2.9 - Blender 2.66a
Thank you very much you saved my day
really appreciate it it worked
really appreciate it it worked

Win 7 64 Bit, Xeon W3565 4cores 8threads @3.20GHz, 24 GB RAM, Geforce GTX 590 & 680, Blender (latest build)
Sorry but there is no such thing, not being developed, not being announced, not even officially being talked about. It wold be awesome, yes, but don't assume it will happen.vipvip wrote: Just waiting for your internal octane plugin dev. for blender, sure it will be awesome...
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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