gbambo wrote:So does Octane support conversion of all materials in the 3ds Max "Arch + Design" library or only some? Knowing this would help me going forward. Thanks everyone for all the assistance.
What do you mean?
I know only one Arch&Desing material.
gbambo wrote:
However, I am in the midst of a large existing project. And when I hit "Convert", 3ds max crashes with no indication of what went wrong. I am apparently going to have to reassign all materials in my scene and replace them with Octane natives, because of this. This is a very problematic. Anyone have any advice?
If I understand you correctly, you are saying there is a bug in the plugin. Is there a way for me to work around it while waiting for the next version of the plugin to be released?
gbambo wrote:If I understand you correctly, you are saying there is a bug in the plugin. Is there a way for me to work around it while waiting for the next version of the plugin to be released?
I tried to remove all references to that texture, but I still have the problem. How do I make sure I am not missing other references to it?
If all references are removed, the material conversion process will work?
Again, thank you for helping me get to the bottom of this.
It inspires faith in where the company can be expected to go in the long-term, which is important, because I am having to learn new skills which represent an investment in your product.
gbambo wrote:I tried to remove all references to that texture, but I still have the problem. How do I make sure I am not missing other references to it?
If all references are removed, the material conversion process will work?
Again, thank you for helping me get to the bottom of this.
It inspires faith in where the company can be expected to go in the long-term, which is important, because I am having to learn new skills which represent an investment in your product.
I am going to make a new release next week. I hope that will help you.