Launch Renderings from file automatted?

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mbetke
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Joined: Fri Jun 04, 2010 9:12 am
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Hey guys I have a nifty problem. Maybe there is a quick solution.
I have to render 135 apartment views. Small 10sec clips to show the floorplan with furniture as a turntable.
I use Octane for max.

Now I'm looking for a way to automate the rendering process a bit so I don't have to get up every hour and start the new rendering.

Something like: Load prepared .max file, render the frames, Load next .max file, render them, ....and so on...

Any way to do this? Maybe its an easy way but its first time i need to manage such an amount of scenes. :)
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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glimpse
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I don't know if it's possible with max plugin, but i believe might be with standalone version (launch a file> use .obj > render target > save image) But here You need to render turntable.. - just looked though arguments list ( C:\Octane\octane.exe --help ) - none to render turntable..

Maybe developers will sort something out as this function might be useful for some other users too.
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Proupin
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Joined: Wed Mar 03, 2010 12:01 am
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I don't have the plugin, but haven't they made it backburner compatible already?
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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mbetke
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yes im looking for some 3dsmax stock features which can maybe do that?
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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Proupin
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If you don't know how to use backburner I can help you do that
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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mbetke
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Thanks, I figured it out.
Backburner for one machine is an option.
I went with this small solution: http://www.scriptspot.com/3ds-max/scrip ... iple-files

Tested with two files and it worked very nice. I really could close my company without Scriptspot sometimes. So much great things out there. ;)
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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Proupin
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that's so true hahaha... it has saved many lives... with BBurner or without it, moving on
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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