Hi there,
i'm using the plug in script,MAX2Octane and i'm been bashing my head alot.I'm using 3Ds Max 2011 and "max2octane_1.022h". I've watched the videos about learning how to set it up,as in configuration wise, and also how to export my animation to Octane Render but everytime i try to render it out, it get this message " Runtime Error: Attempt to access deleted scene object."
I've tried it on a normal primitive i converted to a mesh and still the same error? what am i doing wrong or am i using the wrong plug in? Is there another way to export the animation into Octane Render?
Please help me,i'm at my wits end about this and thank you so much.
Mark
Max to Octane plug in not working?
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