Hi all,
If I were to render a scene which at the beginning produced lots of fireflies does it mean that if I rendered it for an infinite amount of time at the end there would be no fireflies left?
I do interior scenes usually and fireflies are my biggest concern. I just don't see the point of the fireflies removal tool since it leads to degradation in quality.
Even with PT and PMC I still get these annoying fireflies.
Thanks guys.
Fireflies question...
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
There are many things you can do about fireflies. One more time: do not abuse the roughness parameter on reflective or refractive objects; direct light (sun) as well as other powerful light souces will produce fireflies due to the strong caustics; do renders 2,3 or 4 times bigger in resolution if able, and scale down in photoshop; do a few renders to scramble the samples, and composite them in Photoshop; remove the fireflies manually in photoshop with a 1 pixel brush; pathtracing does produce more fireflies than pmc, whether direct lighting shouldn't produce any; turn the maxdepth to a minimum, usually 8 or even less is enough.
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Thanks you guys, will try your tips tomorrow morning.
All the best.
All the best.
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM