Octane Render Commercial v1.02 beta2 Released

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User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi everyone,

Refractive Software LTD is proud to announce the availability of version 1 beta2 of Octane Render.
This release is for PC's running MS Windows, Apple Mac's running Leopard or Snow Leopard or Linux Systems.

This release archive contains a complete illustrated PDF Manual of the software.
We recommend new users to read it carefully.

After installation, the software will ask your license key, please use the same key you used for beta1. You do not need to send us a new activation request email.

IMPORTANT: This release uses Cuda 3.0 and requires the installation of new drivers. Please check the included readme text file for details on which drivers to get for your platform.

NOTE: Beta2 OCS project files are not backward compatible with beta1 OCS project files, due to the many changes introduced.

New Features

Code: Select all

- New Platforms:
	- x64 version for MS Windows
	- Apple Mac OS X Native 32bit version
          (x64 is not possible due to cuda toolkit constraints at this time)

- Daylight system with sunlight and physically based sky

- Material Channels: 
   - bump maps         			(also read from OBJ MTL file)        
   - normal maps                
   - opacity (alpha) maps       	(also read from OBJ MTL file)                     
   - thin film coating maps

- OBJ and Mesh import:
   - Option on mesh node to relink/reload a modified OBJ mesh, keeping materials by name.
   - Use of smooth groups (option in OBJ prefs panel)
   - Loading/Saving of OBJ import preferences

- Universal executable for all Geforce 8000 and up,
  no more separate 8000 and 9000+ executables.

- Improved User Interface scheme

- Uses new Cuda 3.0 toolkit - with new drivers
- Better UI response while rendering on single GPU systems
- Linear and Logarithmic toggle buttons for easier control of many parameters
- HDR Images (OpenEXR and HDR) now take 50% space of video memory.
- Can Zoom the render viewport using CTRL + mousewheel.
- No more need for Visual Studio redistributable package installation.

Changes & Bugfixes

Code: Select all

- grayscale images load / crash fixed
- new corrected render timer for linux and Mac platforms
- black banks on bottom/right of image at non-standard resolutions fixed
- tooltips on OBJ import preferences panel
- Camera Response imager's linear/off mode works / fixed
- When reloading OCS project, if a file is not found, the dialog says which one it asks for.
- OBJ Mesh import preferences are saved to OCS project per mesh, and globally
- better handling of file dialogs and reload dialogs
- sun/sky power controls
- new icons
- reset camera button
- button bar is inactive when no engine is rendering
- material ball object DOF corrected to match scale
- material picking issues when changing resolution fixed
- bilinear interpolation of zoomed out render image
- better mouse pipette cursors
- geometry memory doubling issue when changing resolution fixed

Download


MS Windows
----------

Self Installing executables:

http://www.refractivesoftware.com/custo ... _win32.exe (32bit 9.8MB)
http://www.refractivesoftware.com/custo ... in_x64.exe (x64 11.4MB)


ZIP file archives:

http://www.refractivesoftware.com/custo ... _win32.zip (32bit 9.1MB)
http://www.refractivesoftware.com/custo ... in_x64.zip (x64 10.1MB)


Apple MAC OS X 10.5/6
---------------------

http://www.refractivesoftware.com/custo ... osx_32.pkg (32bit 13.5MB)

(Note: Current Nvidia CUDA toolkits are 32bit only, we will supply x64 Mac OS X packages in the future, when nvidia supports it)

Linux
-----

http://www.refractivesoftware.com/custo ... x64.tar.gz (x64 22.1MB)

NOTE: The DEMO scenes and HDRI maps are not included anymore in the software packages. We will supply them soon as a separate shared archive.


Known Issues and Limitations

Code: Select all

- No Import of RenderMan RIB files.
- No MLT Sampling, this means some scenes present 'fireflies' eg bright pixels/dots, 
  which are a natural side effect of unbiased algorithms.
  The commercial versions of Octane Render will feature MLT and other options which take care of this issue.

RIB, Collada and MLT will be made available in the next beta3.
Please note that this release is an incremental update towards the complete v1.0 with all planned features as on our product page.


Yours,
The Octane Render Team
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
EricDesign
Licensed Customer
Posts: 353
Joined: Thu Mar 25, 2010 8:19 pm
Location: canada
Contact:

cool thx octane team :) an 64bit wow and i like the new interface :o
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Last edited by EricDesign on Sat Apr 03, 2010 4:42 pm, edited 1 time in total.
i5 7400 / 2 x GTX980Ti / 32gig ram

http://ericdesign.info
User avatar
face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Thank you very much. Best wishes with future work :D
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Thank you very much,
I will dwl it and play with it at once.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
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mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

Now we will see ;)
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
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mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

Octane Team - Congrats on another release :)


- Option on mesh node to relink/reload a modified OBJ mesh, keeping materials by name. - thats awesome guys
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
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erwinr
Licensed Customer
Posts: 39
Joined: Fri Jan 15, 2010 7:48 am

congrats !!

-er
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James
Posts: 525
Joined: Wed Oct 21, 2009 2:57 pm
Location: Edinburgh
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For installing on Win Vista and 7,

You will need to run the installer as admin and then octane as admin for the first run to activate it, you can then run it as a normal user afterwards.
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
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EricDesign
Licensed Customer
Posts: 353
Joined: Thu Mar 25, 2010 8:19 pm
Location: canada
Contact:

all is good and fast but is crash with the day light system this is the log :
Problem signature:
Problem Event Name: APPCRASH
Application Name: octane.exe
Application Version: 0.0.0.0
Application Timestamp: 4bb74baa
Fault Module Name: octane.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4bb74baa
Exception Code: c00000fd
Exception Offset: 000000000005affd
OS Version: 6.1.7600.2.0.0.256.48

Additional Information 1: a189
Additional Information 2: a189eafe0fd5e617030ab22ed8b279e3
Additional Information 3: 3f90
Additional Information 4: 3f90aa5370a3cd13f60b2b3154a218a8
i5 7400 / 2 x GTX980Ti / 32gig ram

http://ericdesign.info
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

EricDesign wrote:all is good and fast but is crash with the day light system this is the log :
Problem signature:
Problem Event Name: APPCRASH
Application Name: octane.exe
Application Version: 0.0.0.0
Application Timestamp: 4bb74baa
Fault Module Name: octane.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4bb74baa
Exception Code: c00000fd
Exception Offset: 000000000005affd
OS Version: 6.1.7600.2.0.0.256.48

Additional Information 1: a189
Additional Information 2: a189eafe0fd5e617030ab22ed8b279e3
Additional Information 3: 3f90
Additional Information 4: 3f90aa5370a3cd13f60b2b3154a218a8

Make sure you have the right drivers installed, read the readme.txt file.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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