displacement maps

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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etwas
Licensed Customer
Posts: 12
Joined: Fri Jun 04, 2010 11:19 am

Is this possible through sketchup and octane??
http://xoio-air.de/2012/bark-texture-set/
octane standalone v3.04 | octanerender for sketchup 3.06.1 | sketchup pro 2017 | Thinkstation P500 | GTX 980 Ti | Win8 ent (64-bit)
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TIG
Licensed Customer
Posts: 536
Joined: Wed May 12, 2010 1:25 pm

It's not possible within the SKP [plain/textured materials only]... but later when when you are in the OCS it allows you to swap materials and LiveDB materials can have all sorts of sophisticated properties that are unavailable within Sketchup.
Export a SKP with a simple textured 'placeholder' material and swap it for some LiveDB ones, and mess on with the settings to see what's possible...
Bark, skin, leather, rippled water etc etc are all possible.
TIG
etwas
Licensed Customer
Posts: 12
Joined: Fri Jun 04, 2010 11:19 am

Thanks TIG!
I hope there will be a clean-up of the LiveDB soon..
octane standalone v3.04 | octanerender for sketchup 3.06.1 | sketchup pro 2017 | Thinkstation P500 | GTX 980 Ti | Win8 ent (64-bit)
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