kitchen, noise problems

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Sdados
Licensed Customer
Posts: 57
Joined: Tue Oct 19, 2010 1:15 pm

Hello! I am doing this kitchen as the first of (I hope) several architectural renders which I need to provide to a client.

The modeling was done completely in blender, and the render in Octane.

I am having some noise and fireflies problem. Here follow some example, both with DL and Path tracing. Every image is about 20000 samples, but the noise is still there.

I am using the sunlight illuminanation. There is no glass on the window. I tried the portal but it was even slower than normal lighting and the noise was the same... almost every material is from the liveDB... how can i try to improve things?

Also general C&C are welcome!!

Thank you! :)
Attachments
post in blender
post in blender
some post done in blender
some post done in blender
DL, 20000s, 16min
DL, 20000s, 16min
PT, 20000, 1hr
PT, 20000, 1hr
DL, 20000s 16min with 580
DL, 20000s 16min with 580
path tracing, 20000 samples, about1hr with 580
path tracing, 20000 samples, about1hr with 580
win7 64, i5 750, 16gb ram, geforce 570gtx 2,5gb
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mbetke
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Use PMC and See how the noise is looking then.
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Sdados
Licensed Customer
Posts: 57
Joined: Tue Oct 19, 2010 1:15 pm

Thanks for the answer.

Tried pmc... slightly better but still getting the problem... Also with pmc it took 1hr to make 3000 samples on a 580 and still is very noisy!! Is it normal? The scene is not that heavy, about 500k poly.

Actually I would be happy with the DL result (with the fake GI) but I get much more fireflies...

Any ideas?
Attachments
kitchen01pmc.jpg
kitchen01DL.jpg
win7 64, i5 750, 16gb ram, geforce 570gtx 2,5gb
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evo
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mmm strange fact with portal. those should help right here.
Are you sure that the object used was correctly oriented, single face and not subdivided?
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roeland
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I think two main sources of noise are the sunlight reflecting between the glossy surfaces, and the window blocking most of the skylight.

The noise from the skylight is mainly visible in the areas not lit by direct sunlight. Putting a portal in the window should improve this. It will render less samples per second, but the image will have less noise after the same amount of samples. Make sure the normals of the portal are pointing inwards.

To decrease the noise from the sunlight you can slightly increase the roughness of the glossy materials. This will help mainly with PMC. What is the current setting?

--
Roeland
Sdados
Licensed Customer
Posts: 57
Joined: Tue Oct 19, 2010 1:15 pm

here is how the portal is set up: single plane positioned just outside the window, normal facing inside.

I also post the pmc kernel settings.

I am noticing another thing... When I use portal I lose the nice light from the window I get using the sun light without portal... I read the manual about portals and looks to me I am doing things right... but probably I am missing something.

Thanks again for the help :)
Attachments
pmcSettings.jpg
portal.jpg
win7 64, i5 750, 16gb ram, geforce 570gtx 2,5gb
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Buenaventura
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Dont know about your monitor settings, but theres definitely quite bad color- and luminance noise in the first photo and the second one is really not looking good.

Are you working with a calibrated monitor would be my first question?

What software are you using for RAW conversion would be the second one?
mib2berlin
Licensed Customer
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Location: Germany

Hi Sdados, your maxdepth setting is astronomically large.
You have glass in your scene but I would start with 4-6, you see immediately if it is to low.
The glass turns black.

Cheers, mib.
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roeland
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Alpha shadows must be enabled in order to use portals.

--
Roeland
Sdados
Licensed Customer
Posts: 57
Joined: Tue Oct 19, 2010 1:15 pm

oh yes that I think I changed while doing some experiments with settings... That's why maybe I am having problem with portals, I will put back alpha shadows! Thanks!

I will decrease the maxdepth setting!

And finally when I will be satisfied with noise I will fix colors!

Thanks everyone for help, I will post updates as soon as possibile! :)
win7 64, i5 750, 16gb ram, geforce 570gtx 2,5gb
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