will direct 3ds be supported

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gpu-renderer
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Joined: Sat Jan 30, 2010 9:45 am

Hi refractive

I have been using sketchup to export to 3ds by layer which creates many enable/disable options for seperate meshes in a model. It is also compatible with acrobat 3d editorand has seperate meshes in a collapseble tree.

A few options would be needed for a neater approch.

1. Collapse heirachy by X levels.
2. Remove duplicate objects
3. Remove unused materials

Sketchup option has "by layers" which is not really by layers as such just faces assigned as seperate meshes. This forms a mesh tree which is handy for reducing a model. If octane would support this it would really be of a more flexible use than exporting different model layouts with certain parts enabled/disabled for rendering.

So far I've had to export 31 models from the same complete model. With this feature it would be one master model and enable/disable at will.

Will octane support this with the 3ds format?

So far from sketchup it has been 100% successful and reliable.
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Son Kim
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3DS will probably not be supported - AFAIK, 3DS is a close file format(there's no official documentation from Autodesk)?

in any case, Collada and FBX should be enough (SketchUp supports both) :lol:
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

3ds is a very old format and it's very bad. we won't support it.
i know the free version of sketchup does'nt export to OBJ,
but it does export to collada .dae which we are currently adding support for and will be available in beta3.

Radiance
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salvation
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btw
you can use blender or meshlab to convert from collada to obj
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andrian
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radiance wrote:Hi,

3ds is a very old format and it's very bad. we won't support it.
i know the free version of sketchup does'nt export to OBJ,
but it does export to collada .dae which we are currently adding support for and will be available in beta3.

Radiance
and for FBX , can we expect support in beta 3?
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

Hi,

beta3 will introduct collada and RIB.
FBX will follow after, those 2 are work enough already.

Radiance
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