I am a Chinese, my English bad sorry.
I would like to ask beta there are no Bump and diaplacement, then the official version will it? And lighting are what type.
Bump and diaplacement
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Hi,
bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.
Radiance
bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- yijian4515
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- Joined: Tue Mar 23, 2010 2:06 pm
Thank you,
I have another issue, which is Renderpass's.
Look forward!
I have another issue, which is Renderpass's.
Look forward!

There is nothing mentioned for displacement in the future page . Witch future we are talking about? Version 1.00+ or 2.0?radiance wrote:Hi,
bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.
Radiance
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
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Making of : pool scene - part1
as said i can't confirm it for now.andrian wrote:There is nothing mentioned for displacement in the future page . Witch future we are talking about? Version 1.00+ or 2.0?radiance wrote:Hi,
bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.
Radiance
displacement is not easy to map to a gpu and it's not a planned feature for v1.0.
we might add precomputed/triangles displacement, that's not difficult, but you can already do this in a host 3d app.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB