Bump and diaplacement

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yijian4515
Posts: 18
Joined: Tue Mar 23, 2010 2:06 pm

I am a Chinese, my English bad sorry.
I would like to ask beta there are no Bump and diaplacement, then the official version will it? And lighting are what type.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
yijian4515
Posts: 18
Joined: Tue Mar 23, 2010 2:06 pm

Thank you,
I have another issue, which is Renderpass's.

Look forward! :D
andrian
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radiance wrote:Hi,

bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.

Radiance
There is nothing mentioned for displacement in the future page . Witch future we are talking about? Version 1.00+ or 2.0?
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

andrian wrote:
radiance wrote:Hi,

bump mapping is supported in beta2 which will be released in a few days.
displacement mapping is currently done in the host 3d app, and will be supported directly in octane render in the future.

Radiance
There is nothing mentioned for displacement in the future page . Witch future we are talking about? Version 1.00+ or 2.0?
as said i can't confirm it for now.
displacement is not easy to map to a gpu and it's not a planned feature for v1.0.
we might add precomputed/triangles displacement, that's not difficult, but you can already do this in a host 3d app.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
yijian4515
Posts: 18
Joined: Tue Mar 23, 2010 2:06 pm

original.. :roll:
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