While not quite a car, how about a bike?

"great


-Radiance
radiance wrote:very cool, but it's a pity about those smooth shading issues.
should have split some of those edges...
Radiance
it depends on the 3d app you use, in blender it's a 'edgesplit' modifier.scaron wrote:radiance wrote:very cool, but it's a pity about those smooth shading issues.
should have split some of those edges...
Radiance
Is that how you go about fixing it? I couldn't disable smooth shading on that specific material because the highlights were all faceted. I tried to go with a higher Sub-D by my application would choke on it. So I take it by "splitting" it, you mean add some more edge loops in there? I'll give that a shot.
Thanks for the advice, Radiance and Eric.