I made this render for a competition that my TAFE course held, I unfortunately couldn't make due to my inflamed appendix (I got an operation).
But with that being said I still finished it. Here is a toned and untoned version of the render, i do think i did go over board with the toned picture.
Added everything:
- Glare
Lens Flares
Noise
chromatic aberration
Color Grade
Backplate
dust - particles
The massive glare could be represented as a amateur photography who captured the sun to much.
Anyway, it was made in blender 2.6 with the help of Maya [working at TAFE] along with treed and ivy gen (try and spot it

Post po in AE and PS
I tried to add everything from grass, trees with SSS, cloth sim, rocks, falling leafs and randomized wood plates [All random]
I even went to small detail to adding bolts to the ladder, added ivy to the legs and uneven terrain.
Hopefully it will be enough to win the next comp

Crits are welcome since i have time to remodel, texture and render.
Will add more angles at 1080 with no tone
Rendered: PMC overclocked
Time: 3-4 days (left it on while at hospital)

GFX: GTX 590
Res: 3K res
Plain

Post Po

Thanks,
Michael ||Radiant