hello guys,
this is a little scene for a architecture office.
i got only one problem how can i reduce the noise on the wall?
i used path tracing with portal + texture environment
i will try it with scale this scene down maybe it helps, perhaps you have other ideas
greeting
said
noise on white wall
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If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
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Tried PMC kernel already? Mostly it gets better with it. You also could change the HDRI gamma value a bit. I've read on forums here about.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Hi Said,
Looks like a nice start.
Indeed as mbetke said, try PMC and let it cook longer.
Be also careful with the positioning of your HDRI : there's a reflection in the kitchen bank (looks like wood?) that doesn't match your backplate (outdoor image)
See ya
Looks like a nice start.

Indeed as mbetke said, try PMC and let it cook longer.
Be also careful with the positioning of your HDRI : there's a reflection in the kitchen bank (looks like wood?) that doesn't match your backplate (outdoor image)
See ya

2011 New Year Competition - 2nd Prize winning image
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hello madcoo and mbetke,
thx for you comments i have test it and pmc work much better it reduce the noise faster than pathtracing.
i have render this scene ~ 30min and scale it down.
this is just a short break i will render it over night and upload the result soon i know that this image looks a little bit strange
(photoshop noise reduce.... )
and thanks for the note with the wrong texture on the kitchen bank madcoo
Many thanks for your help guys !!!!
greeting
said
thx for you comments i have test it and pmc work much better it reduce the noise faster than pathtracing.
i have render this scene ~ 30min and scale it down.
this is just a short break i will render it over night and upload the result soon i know that this image looks a little bit strange

and thanks for the note with the wrong texture on the kitchen bank madcoo

Many thanks for your help guys !!!!
greeting
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
You're welcome!
Much better now!

Much better now!

2011 New Year Competition - 2nd Prize winning image
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0
Visit my website: Fairview Studio 3D - Facebook page
i7 Quad-Core 2.67Ghz / 16Gb RAM / Windows 7 64bits / 2x GTX 680 / Octane v2.0 / CUDA Driver 6.0
it loks nice now.
Just place some decoration aboove the large garden door. A clock in red or so hehe.

Just place some decoration aboove the large garden door. A clock in red or so hehe.
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Hello again
,
thx again for comments.
i will create a clock above the door for the next time for now it is okay
greeting
said

thx again for comments.
i will create a clock above the door for the next time for now it is okay

greeting
said
Windows 7 64bit
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
i7 2600k 3,5 GHz
Asus GTX 570
16GB DDR 3
Archicad 15____Cinema 4D R13______3Ds Max 2011_____Octane for 3Ds Max
Hi there
Second version looks a lot better for having some colour, but I wonder if just ambient occlusion with a sun system be as good in half the time...?
not sure about that kitchen roll thing either!
Second version looks a lot better for having some colour, but I wonder if just ambient occlusion with a sun system be as good in half the time...?
not sure about that kitchen roll thing either!
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590
3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
I think your wall texture is a bit too large. Those are quite large bricks if you looks at the size of the table etc.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)