Piazza san marco- venice

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MEC4D
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Posts: 164
Joined: Tue Mar 06, 2012 7:14 am
Location: NYC , USA

Well with 3D David statue that don't belong there ..
also reconstruction of the square where the water entered was actually rendered also in Octane
to get back the missing water elements in the middle of the HDR maps
Figure 3d scan , remake in Zbrush with new UV's
No additional light beside the HDR Light Maps

P.S
Thanks , I made turntable but youtube do bad compression some way


and found out that the latitude hdr map did not match on the top some way in Octane .
Attachments
NEW MATERIAL AND CAMERA RESPONSE
NEW MATERIAL AND CAMERA RESPONSE
HIGHER RESOLUTION 1280X720
HIGHER RESOLUTION 1280X720
D4.jpg
D5.jpg
D3.jpg
D2.jpg
Last edited by MEC4D on Fri Apr 13, 2012 9:27 pm, edited 2 times in total.
Tugpsx
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Location: Chicago, IL
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This is realy nice. The HDRI adds to the realistic effect. Now add a low rez tourist in the background with a camera even the guy in the hoodie in the foreground and your'e good. :)

You know how tourists always want to spoil the great scenes. 8-)

Thanks for sharing and keep them coming.
Win 11 64GB | NVIDIA RTX3060 12GB
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evo
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Joined: Sun Apr 25, 2010 1:23 am

really nice integration. congrats!
Intel Core i7 920 @ 2.67GHz, 6.00 GB, 896 MBGeForce GTX 260 (x2), Windows

RIBS_stairs
http://www.refractivesoftware.com/forum ... =5&t=17973
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MEC4D
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Posts: 164
Joined: Tue Mar 06, 2012 7:14 am
Location: NYC , USA

Thanks Guys , added turntable on the top ..
3rdeye
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very nicely done...bravo !!
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