sweetnessradiance wrote: i can't say for sure, but it won't be long, hopefully before the weekend.
Radiance
Nvidia Fermi Octane Competition (CLOSED)
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Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Héhé, it is what I suspected this feature to be. Really usefull indeed.ltchest wrote:Object Relinking - Radiance is talking about (i think) being able to work on a scene in octane, close it, edit the original geometry in the host app and then go back into Octane & pick up from where you left off (but with the updated geometry). That is the best news I could have hoped for - its a major workflow necessity. Bring it on
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
Its not gonna be like that I thinkHéhé, it is what I suspected this feature to be. Really usefull indeed.
You will have Octane on screen one
And have your modelling package on screen two
And everytime you save in screen two, it update in screen one
Why do you need to close Octane ? Its useless to close it

http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
It's not about closing Octane rather than crashing it. It usually takes me about 10 to 20 mins to loads up my obj file into Octane and if I'm lucky, I won't run out of VRAM and crash Octane. Also, while Octane is running, it brings everything else on Windows to its knees. It's very hard to have Octane opened and still be working in other software. Btw, long loading is because of my file is big, nothing wrong with Octane.
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
it does'nt actually bring everything on it's knees, it just hijacks the video card, and the display does'nt update.Krisonrik wrote:It's not about closing Octane rather than crashing it. It usually takes me about 10 to 20 mins to loads up my obj file into Octane and if I'm lucky, I won't run out of VRAM and crash Octane. Also, while Octane is running, it brings everything else on Windows to its knees. It's very hard to have Octane opened and still be working in other software. Btw, long loading is because of my file is big, nothing wrong with Octane.
your system is actually working fine, eg other processes are running., it just looks that way.
the upcoming beta2 is built with the new cuda 3.0 which makes this better, although not perfect.
if you want to render with octane in the background while you work on something else,
adding a 2nd cheap GPU and connecting your monitor to it solves the problem fully.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
I have two gfx cards in my computer. One rendering in Octane and one running my screens and other applications. And i must say, it works like a charm.
This way Octanes interface is allways running smooth, even when rendering is in progress.
This way Octanes interface is allways running smooth, even when rendering is in progress.
________________________________________________________
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
I bought a fairly low end motherboard and cpu just to run another gpu card with octane. I didn't realize it at the time of purchase, but the motherboard has an onboard nvidia gpu (really low end gpu). After some toying with drivers I got it to work using the onboard gpu as my display adapter and the gpu card soley for octane. Everything runs smooth as silk. Just need to get some better fans in the system to cool everything down better as this is a HTPC case with crappy airflow.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.
Hehe, The only problem with the cheap video card way is that my computer runs on my almighty Quadro FX4800. I need that 1.5GB of Video RAM to run other 3D aplications smoothly. Of course, for facebook and other stuff, that 2nd cheap card way would be perfect. Ah, how I wish for a Fermi GTX 480 card right nowit does'nt actually bring everything on it's knees, it just hijacks the video card, and the display does'nt update.
your system is actually working fine, eg other processes are running., it just looks that way.
the upcoming beta2 is built with the new cuda 3.0 which makes this better, although not perfect.
if you want to render with octane in the background while you work on something else,
adding a 2nd cheap GPU and connecting your monitor to it solves the problem fully.

And yes, I understand it was just a video card thing and my applications are fine. But it's rather hard to model or even texture things when your mouse doesn't like your hand movement

Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
That would be frikkin beautiful - better than i had hoped for.Sam wrote: You will have Octane on screen one And have your modelling package on screen two
And everytime you save in screen two, it update in screen one
Win7 64bit. i7 3930K 4.2Ghz.32GbRam. GTX670(4Gb)+2xGTX580(3Gb) | 3xGTX780(3Gb). 337.88. 1200W. (+ 5 x i7 2600 nodes).
Hi all,
Here is my entry for this great competition,
Octane is a really good renderer, your team have already done a great job =)
Hope to test normal bump mapping, and sun soon on the next beta !
I hope you will enjoy these pictures.
Image info : 10mins for this 2 renders at 1600*800 (gtx275) (no noise after 4 mins
)
no lights, only HDRI from cg-cars.com
Have a nice day,
Pizon
Here is my entry for this great competition,
Octane is a really good renderer, your team have already done a great job =)
Hope to test normal bump mapping, and sun soon on the next beta !
I hope you will enjoy these pictures.
Image info : 10mins for this 2 renders at 1600*800 (gtx275) (no noise after 4 mins

no lights, only HDRI from cg-cars.com
Have a nice day,
Pizon
win7-64 - [email protected] Ghz - 6Go ram - GTX275 876Mo