
I used a high gamma (between 1 and 2) and Ektachrome curves
There's some sharpening in Photoshop (for web) and also a slight bit of white balance (pushed it to yellow/red)
But its pretty easy to get simmilar results

enrico made some here:katerlake wrote:Hey Sam, thats looks great.
Can you render an exteriorscene, to see more with the "new" sun in Octane?
Currently its a perfectly circular bokehlove the bokeh
Exactly, the textures are low res, same for the polycountThe nose and neck of the horse show some blocky patterns. Could it be that the horse texture is too low res?