Genesis Skin and Hair - Test

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r-username
Licensed Customer
Posts: 217
Joined: Thu Nov 24, 2011 3:39 pm

A few test renders with the Genesis V5 Elite Hair with the Bree skin texture.

- Obj export with just material maps
- I almost always re-work all the textures in octane.
- Overall textures will transfer over on obj export, but are not optimized for GPU rendering
- Sketchup background
- Render time around 10min @ 3000

I look forward to this new exporter by refractive for animation and character morphs like eye blinks ans finger movements. It would be great if there was a way to not collect maps on transfer.
i7 960 - W7x64 - 12 GB - 2x GTX 780ti
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boeing727223
Licensed Customer
Posts: 156
Joined: Mon Nov 14, 2011 3:37 pm

Nice job!
Tugpsx
Licensed Customer
Posts: 1151
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
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Very nice
Win 11 64GB | NVIDIA RTX3060 12GB
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Piernik
Licensed Customer
Posts: 74
Joined: Tue Jun 14, 2011 11:50 am
Location: Poland

IMHO skin good, hair not good, and the eyes seem to fall.

Regards :)
W7 x64 | GTX560 2X & GTX660 | i7 2600K CPU 3.40GHz | 16GB |
petermax
Licensed Customer
Posts: 192
Joined: Thu Mar 15, 2012 7:04 pm

hi there, how do you setup the eye textures? When I import the eye textures are black!
Win 7 64 | 3 x GTX 580 | i7 950 | 24GB
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