Need help from a Octane /3ds max plugin expert. Will Pay!!!

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
nrygpu
Licensed Customer
Posts: 66
Joined: Fri Feb 17, 2012 4:14 pm

Hello, I also posted this in the "Off Topic Forum" but am trying to post it here since it is related to the 3ds max Octane plugin. I am working on a really big project for an animation done in 3ds max. There is 15,000+ frames!

The 3ds max scene was built for mentalray and I want to make it work with OctaneRender and the 3ds max plugin. Right now none of the materials in the scene are showing up when rendered with Octane. It is all just showing up as white.

There is significant funding for this project so if you are skilled enough to help us figure out the best workflow to convert the scene to work with Octane then I can pay you. I can also pay you to teach me how to do this specific work with Octane if your interested.

There are nine videos in total and we are trying to setup the first one. This is a large architectural project and we are working as an outside consulting rendering and animation studio for the client. I have a system with (8) GTX 580 gpu cards so processing the final production animation will not be a problem if we can get it setup in Octane.

Please contact me asap and let me know if you can help. Send me a PM (private message) if there is a way to do that through this forum. Otherwise just post here and we can exhange contact info. I will be working all day on this project. Thank you!
User avatar
gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

nrygpu wrote:Hello, I also posted this in the "Off Topic Forum" but am trying to post it here since it is related to the 3ds max Octane plugin. I am working on a really big project for an animation done in 3ds max. There is 15,000+ frames!

The 3ds max scene was built for mentalray and I want to make it work with OctaneRender and the 3ds max plugin. Right now none of the materials in the scene are showing up when rendered with Octane. It is all just showing up as white.

There is significant funding for this project so if you are skilled enough to help us figure out the best workflow to convert the scene to work with Octane then I can pay you. I can also pay you to teach me how to do this specific work with Octane if your interested.

There are nine videos in total and we are trying to setup the first one. This is a large architectural project and we are working as an outside consulting rendering and animation studio for the client. I have a system with (8) GTX 580 gpu cards so processing the final production animation will not be a problem if we can get it setup in Octane.

Please contact me asap and let me know if you can help. Send me a PM (private message) if there is a way to do that through this forum. Otherwise just post here and we can exhange contact info. I will be working all day on this project. Thank you!
Hi,

if you want I can help you.
I have a system with 4xGTX580 and every day I work with Octane for Max.

Where are you from?

Remember that if in the scene you have many trees you can't render them.
The only method that I've experimented is to use Forest Pack Pro and billboards of trees. On every frame Forest Pack turns the trees facing the camera.

Remember that for architectural walkthroughs a full HD frame can take a lot of time, a minimum of 1-2 hours frame using pathtracing and 4 GTX580.
A good alternative is to use directlight to speed up the rendering process

Regards
Gabriele
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
nrygpu
Licensed Customer
Posts: 66
Joined: Fri Feb 17, 2012 4:14 pm

Hello,

Thanks for the quick reply. I sent you a PM. I am from the east coast United States.

BTW: have you used the AXYZ Anima plugin? That is a requirement for this project so I am really hoping it will work with Octane plugin for 3ds max.

Please respond to my PM so we can talk. I am hosting a webex right now with another Octane forum member so maybe you can join us.

Thanks!
nrygpu
Licensed Customer
Posts: 66
Joined: Fri Feb 17, 2012 4:14 pm

Spoke the other day about this project I am working on. I did find someone who is very good with Octane here in the forums to help me with converting the scene from mentalray to Octane.

However, now I am having another major technical problem with Octane problem. We have multiple computers with GPU's but for some reason they are not processing animation frames correctly.

We have:
1 system with (2) Tesla M2090's 6GB video memory each
1 system with (8) GTX 580's 1.5GB video memory each
and
1 system with (4) GTX 580's 1.5GB video memory each

The problem I am having is that when I try to run a range of frames inside of 3ds Max Design 2012 with the OctaneRender for 3ds Max plugin, it will render like 1 to 2 frames at the most and then do nothing. The system does not seem to be using hardly any resources. I have tried this on all 3 machines with the different GPU's and get the same result. We have really optimized the scene for Octane and it is only loading 900mb onto each GPU into the video memory so I do not think that is the problem. Especially with the Tesla cards since they each have 6GB of video memory.

We need to render 15,000+ frames for this project due in two weeks and I really need to figure out why this is happening asap! Has anyone had the same issue in the forums and if so how did you fix it?

Your help is much appreciated!
nrygpu
Licensed Customer
Posts: 66
Joined: Fri Feb 17, 2012 4:14 pm

Hello,

I am still looking for someone to help with this project. Please let me know if any of you Octane forums members might be available to help. You will be compensated for your time!!

Please PM me to talk about further details if you are interested.

I have this really big current project and many others to do right after so there is a good opportunity for steady work here.

Thanks!
be_fast
Licensed Customer
Posts: 80
Joined: Wed Jan 18, 2012 12:20 am

Hi there! You are not the only only one! Ha! I spent TWO WEEKS trying to figure WHY the...octane rendering just 2-6 sometimes up to 15 frames and then it just freeze. Sometimes it freeze at the and of the frame rendering, sometimes it just leaving black render preview window and doing nothing. The only thing I can say - I was even thinking that I solved this problem. The problem was trees with alpha channels leaves (lowpoly trees NOT highpoly), so I re-saved textures to jpgs from tiff, it started to render 5-12 frames instead of 1-2 BUT problem still there, I am 100% sure its not hardware issue, and you confirming that with your situation. I have many posts at another thread with all my tries to solve this freezing on the frames range rendering. But as result - I still have this problem

The last discover was - if you building brand new scene with all octane materials for octane only - it gives you chance to render 150-200 frames without freezes. BUT after I rendered few days for a 5-12 hours each day this scene become unstable too!
So now I can`t leave render for a night cos it freeze after 2-3 frames done. It total disappoint. Disaster!

I am using (2) gtx580 3gb each

Read here
http://www.refractivesoftware.com/forum ... 5&start=10
asus p8b ws [email protected] RAM-16gb and 3xGTX580 3gb I love octane and you guyz doing amazing job for us, THANK YOU
Post Reply

Return to “Autodesk 3Ds Max”