Running the Octane Bennchmark with 2048 Cuda Cores

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cglittenberg
Licensed Customer
Posts: 93
Joined: Wed Nov 17, 2010 4:45 pm
Location: Vienna, Austria
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Sweet :)
Dr. Carl Glittenberg
Glittenberg Medical Visualizations
Intel(R) Core(TM)i7 CPU 860 @ 2.80Ghz 2.80Ghz 6,00 GB RAM Windows 7 Home Premium Nvidia GeForce GTX 480
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

http://blog.renderstream.com/2011/09/oc ... u-vdactr8/

4096 cores...noisy system

It's a lot better to have two separate and silent workstations with 4 gpus each one

Now I'm waiting for the new GTX680 or the new Teslas...
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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steveps3
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Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

aaahh, direct lighting, that would account for such a high number of samples/sec.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
mark0spasic
Licensed Customer
Posts: 146
Joined: Thu Mar 08, 2012 4:46 pm

interesting video
AMD FX 6300, 24 GB RAM, Gigabyte ga-990fxa-ud5, 2x MSI GTX 780 3GB
teffo
Licensed Customer
Posts: 13
Joined: Sat Mar 24, 2012 1:01 am

One thing I have noticed on the 590 cards when using scenes with textures that fill memory to let's say 800MB, I have about 1300MB available when selecting one GPU,but after selecting the remaining GPU, the available memory falls much lower (<800MB) and one GPU fails. This happens on ALL scenes.

If someone who knows, try look at avaiable memory with 1 and 2 GPU available.
I'm selling the GPU as a result. Cannot render even 1 Poser/Daz scene without problem. I can only when using 1 GPU.

George
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roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

after selecting the remaining GPU, the available memory falls much lower
You need to disable SLI / multi-GPU.

--
Roeland
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