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p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

A variety of projects cranked out in the last couple of weeks.

Most of these need major work... especially the skin textures in the one of the ladies on the patio... but WIP indeed and learnt that I really don't know much at all... time to hit the books... or internet : >)

Thanks Octane
Attachments
BetterSpinIcons_Flame_JPG.jpg
MaidofHonor.jpg
Cream_Tree_JPG.jpg
Kai_JPG.jpg
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
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gabrielefx
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Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

wow!
fantastic!

you used Daz?
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

Thanks
I used Daz for the hair on the front girl. But the rest of her body was a shared model... the skin texture was not very good so it ended up looking pretty plastic. I did not use any ss either so hence the fake tan look too.
That needs the most work i reckon.
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Tugpsx
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Location: Chicago, IL
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Nice, for the Daz figures use of good skin texture will give great results. This is Zoey straight out of Daz 4 with Daz2Octane did not have to adjust eyes.
Zoeyresize2.jpg
Quick Genesis with M4 texture notice shoulder. Will redo with Genesis texture.
Quick Genesis with M4 texture notice shoulder. Will redo with Genesis texture.
Win 11 64GB | NVIDIA RTX3060 12GB
Tugpsx
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Posts: 1151
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
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Different texture. With displacement map in bump channel
Image
Win 11 64GB | NVIDIA RTX3060 12GB
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