Hi!
Is there any way to flip normals inside octane? i.e. change the direction of the light of a light emitting mesh as the example below
Flip normals
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This is necessary to avoid this forum being flooded by spam.
There currently isn't, sorry
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
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