One thing I miss from octane vs octaneforMax is the ability to see my material in process of editing it.
For example, on a spec map adjusting the gamma, power the combining with a mix material and then multiply material. In octane we can click the node and see a preview ball of what that node alone looks like. It makes it a bit easy to make combinations to get the effect I'm after.
In the future releases is there any way for a quick preview (doesn't even need to be 3d ball) of the adjustments I'm making to the settings of the current material?
Material preview
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- tehfailsafe
- Posts: 229
- Joined: Sun Nov 07, 2010 9:27 pm
windows 7 64 bit| GTX580 1.5Gb x2 | Intel 2600k @ 4.9 | 16gb ddr3 | 3ds max 2012
We are working on it.tehfailsafe wrote:One thing I miss from octane vs octaneforMax is the ability to see my material in process of editing it.
For example, on a spec map adjusting the gamma, power the combining with a mix material and then multiply material. In octane we can click the node and see a preview ball of what that node alone looks like. It makes it a bit easy to make combinations to get the effect I'm after.
In the future releases is there any way for a quick preview (doesn't even need to be 3d ball) of the adjustments I'm making to the settings of the current material?