Paq: Tks... Yes, I know that. I turned the scene to the GREY mode to try many HDRs. There, I rotate the map to find the better tonal light/shadow angle. I'd like to do a hard shadow from one building into other one. No success.
I was using path kernel. Should I use direct?
Anyway, I think my HDRs so "washed", without contrast...
Radiance: Tks your words. Can u see the image now?