Nvidia Fermi Octane Competition (CLOSED)

A forum which hosts Octane Render Artwork Competitions
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ROUBAL
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An other day...

Same scene with an other lighting. Rendered with Directlighting.
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Finally, the sun is here ! Good flight Suzan !
Finally, the sun is here ! Good flight Suzan !
Airplane&Hangar_07P.jpg
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Proupin
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Roubal MUCH better now, the previous post's images were dark as hell!!
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ROUBAL
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Thank you Proupin !

Well, there are not only sunny days and I like dark and cloudy scenes. I'm eager to put some electric bulbs in the hangar, waiting for emitting materials... ;)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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Proupin
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Oh yes, night scenes are very hard to light up, and much more work in order to make an interesting composition; with emmitters and a moonlight this would look great. And a wet floor :)
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ROUBAL
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And a wet floor
In the features, I'll ask Radiance to add two faucets : one for octane, and one for water :D
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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pedrofelipe
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Couple of my entries, I'm waiting for beta2 to carry on with my little houses in due of the normal map support.

This is a ring modeled by Pedro Loureiro from flyingarchitecture.com
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RingSC02.jpg
Ring02.png
RingSC01.jpg
Ring01.png
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radiance
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that's a very realistic gold material, nice work ;)

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pedrojafet
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Hi there...
This is my entry. Called "Pigeon".
Was created in Lightwave, rendered in Octane vs. 0.81a [win].
Was used Photoshop just for a levels fine tune...
A video preview can be watched at http://www.youtube.com/watch?v=eJbKh7bZFlo .
Cheers,
Pedro Jafet
Attachments
Wire.jpg
Pigen1.jpg
Pigen2.jpg
Pigen3.jpg
Pigen4.jpg
Pigen5.jpg
Pigen6.jpg
Last edited by pedrojafet on Thu Mar 25, 2010 9:55 pm, edited 1 time in total.
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ROUBAL
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Nice pictures. The lighting is a bit too uniform imho. I think that an alpha layer would be welcome to fix the problem of the black border on the wings of the pigeons. Hopefully we'll have this feature before the end of the competition ? ;)

Didn't you forget the proof screens with data ?
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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nuverian
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Very nice scene overall. It's true they are a bit uniform..They lack speculars in my opinion. Also, they lack shadows a lot. That means that when we have sunlight at least, I believe this scene will shine.
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