Maracana was a hard job, because in the begining I didn’t have any idea how I would do it without extrapolating my computer memory. My video card is NVIDIA GeForce GTX 580 I had 3GB to use in this scene.
First I built the model with only what the cameras will see and I used a lot of atlas textures and enough number of shaders. For the mach I did a mix with low poly 3D character and Billboard atlas people, painted all randomly.
Aleks Braz
World Cup 2014 The last game stadium
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
i don't like the project of the stadium, it seems to me an old concept, viceversa i love your renders, very good job
how is the final poly count and the vram usage?
ciao beppe

how is the final poly count and the vram usage?
ciao beppe
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
fantastic!
you use forest pack to scatter the billboards?
you use forest pack to scatter the billboards?
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
absolute master class ,bravo
Rico
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
bepeg4d
hehehe, this is a reform only not a new building.
The most big scene it had:
VRAM:2.564 used
Triangles: 7.235.747
Size render: 3000x2000 pixels
Time: 6 hours
and used PMC.
gabrielefx
Thanks! No,I used max only
ribrahomedesign
Thanks!

The most big scene it had:
VRAM:2.564 used
Triangles: 7.235.747
Size render: 3000x2000 pixels
Time: 6 hours
and used PMC.
gabrielefx
Thanks! No,I used max only
ribrahomedesign
Thanks!
perfect, now i appreciate also the project
what a huge scene, bravissimo
ciao beppe

what a huge scene, bravissimo

ciao beppe
- marcio_max
- Posts: 132
- Joined: Mon Dec 05, 2011 12:17 pm
- Location: Aracatuba/SP/Brazil
Ficou du carai!
Parabéns!

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